To add some spice to this new kill-focused mode, five new weapons are also being added to Sandstorm in this update. New modes will be introduced to Arcade regularly with future updates. Rules are simple: Build your ideal loadout, and kill enough of the enemy to win the match. Things are beginning with a classic Team Deathmatch mode, which removes faction restrictions on weapons and upgrades, and gives more supply points to make your selections.
#Insurgency mouse moving up update
The Arcade experience that ships with this new update lays the foundation for adding fresh, new, non-traditional game modes into Insurgency: Sandstorm. In celebration, we invite those who haven’t yet picked up a copy to get involved with a first major discount of 20% off, available until March 5th. We’re also thrilled to announce that over 500,000 copies of Insurgency: Sandstorm have now been sold, already making back the budget of development, marketing, and then some. We’re excited to release today Insurgency: Sandstorm’s first content update! It includes a new ‘arcade’ playlist with rotating game modes, five new weapons, a new firing range, performance. Learn more about what’s been changed in our First Content Update Trailer! It includes the massive addition of a new ‘arcade’ playlist with rotating game modes, alongside five new weapons, a new firing range for practicing your aim, performance improvements, and a wealth of smaller changes, additions, tweaks, and bug fixes. We’re excited to announce that Insurgency: Sandstorm’s first major update is live!